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Crash_Twinsanity_GameCube_Gameplay

Crash Twinsanity GameCube Gameplay

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Around the time Crash Twinsanity was being developed, a GameCube port was planned.

Why It Was Cancelled[]

  1. The Poor Sales on The Platform

Trivia[]

  • There have been some other unofficial attempts to get the game to run on a GameCube, they all worked.
  • The GameCube version of Crash got the axe in the concept stages (most likely due to disappointing performance of other VU games on the system).
  • It also notable for being the first and only post PS1 era Crash Bandicoot/Spyro the Dragon related game not to get a Nintendo system port as all other mainline Crash Bandicoot/Spyro the Dragon console games (platformers and spin-offs) from The Wrath of Cortex all the way up to Crash Bandicoot 4: It's About Time and Spyro Reignited Trilogy respectively have been released on the GameCube/Wii/Wii U and Nintendo Switch respectively along with exclusive GBA/DS and 3DS spin off games: https://en.wikipedia.org/wiki/List_of_Crash_Bandicoot_video_games
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