Around the time Crash Twinsanity was being developed, a GameCube port was planned.
Why It Was Cancelled[]
- The Poor Sales on The Platform
Trivia[]
- There have been some other unofficial attempts to get the game to run on a GameCube, they all worked.
- The GameCube version of Crash got the axe in the concept stages (most likely due to disappointing performance of other VU games on the system).
- It also notable for being the first and only post PS1 era Crash Bandicoot/Spyro the Dragon related game not to get a Nintendo system port as all other mainline Crash Bandicoot/Spyro the Dragon console games (platformers and spin-offs) from The Wrath of Cortex all the way up to Crash Bandicoot 4: It's About Time and Spyro Reignited Trilogy respectively have been released on the GameCube/Wii/Wii U and Nintendo Switch respectively along with exclusive GBA/DS and 3DS spin off games: https://en.wikipedia.org/wiki/List_of_Crash_Bandicoot_video_games