Cancelled Games Wiki
Crash_Twinsanity_GameCube_Gameplay

Crash Twinsanity GameCube Gameplay

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Around the time Crash Twinsanity was being developed, a GameCube port was planned.

Why It Was Cancelled[]

  1. Undisclosed reasons.
  2. It was also speculated by IGN that the reason why it got cancelled was due to the disappointing performance of other Vivendi Games titles on the GameCube.

Results[]

  • This only got PS2 and Xbox releases.

Trivia[]

  • There have been some other unofficial attempts to get the game to run on a GameCube, they all worked.
  • The GameCube version of Crash got the axe in the concept stages (most likely due to disappointing performance of other VU games on the system).
  • It also notable for being the first and only post PS1 era Crash Bandicoot/Spyro the Dragon related game not to get a Nintendo system port as all other mainline Crash Bandicoot/Spyro the Dragon console games (platformers and spin-offs) from The Wrath of Cortex all the way up to Crash Bandicoot 4: It's About Time and Spyro Reignited Trilogy respectively have been released on the GameCube/Wii/Wii U and Nintendo Switch respectively along with exclusive GBA/DS and 3DS spin off games.