Cancelled Games Wiki
Tag: Visual edit
Tag: Visual edit
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==Results==
 
==Results==
   
* A few videos that are development videos about the ''Blur 2'' project were shown by Chris Davie on his blog, who was one of the art directors for the first Blur and Blur 2, and this showcases a few new enviroments, locations, as well as others, showing features the game would have that were by the looks of things still being worked on. For unknown reasons, Activision then taked down the development videos on Chris's own blog - and by extension, shutting it down - which were then eventually re-uploaded on to YouTube. 
+
* A few videos that are development videos about the ''Blur 2'' project were shown by Chris Davie on his blog, who was one of the art directors for the first Blur and Blur 2, and this showcases a few new enviroments, locations, as well as others, showing features the game would have that were by the looks of things still being worked on. For unknown reasons, Activision then taked down the development videos on Chris's own blog - and by extension, shutting his blog down - which were then eventually re-uploaded on to YouTube. 
   
 
* The only real ''Blur'' sequel that managed to see the light of the day was ''Blur Overdrive'', which was a freemium top-down racing game on mobiles, along with the player driving fictional cars rather than real-life cars. It's no longer avaliable on stores such as Google Play, which means that Blur Overdrive was also removed from these stores for unknown reasons.
 
* The only real ''Blur'' sequel that managed to see the light of the day was ''Blur Overdrive'', which was a freemium top-down racing game on mobiles, along with the player driving fictional cars rather than real-life cars. It's no longer avaliable on stores such as Google Play, which means that Blur Overdrive was also removed from these stores for unknown reasons.

Revision as of 13:44, 8 September 2020

Blur 2 was a racing video game in the works of Bizarre Creations, a subsidiary of Activision.

Blur 2 would have started work just after the first Blur. It would have been the sequel to the 2010 video game Blur. The Blur 2 game would have been planned for release on August 14th of 2014.

On June 1st of 2019, a prototype of Blur 2 was discovered on an Xbox 360 development console that was obtained from an auction, dated November 9th, 2010.

Goal/Plot

The goal of the game is unknown and was not talked about much. The plot is also unknown as well. It likely would have similar goals to the first Blur.

Gameplay

Blur 2 would feature an all-new engine, cars, tracks, an overhaul and revamp of the abilities, and a new graphics engine. Although the only cars and tracks that were seen at the time were the Audi R8 in Dubai and an orange race car (That resembles one of the Ultima cars) on a snowy mountain. Going back to Dubai, the track in Dubai allowed players to ride along a building, this would be one of the new features in Blur 2. Real-life locations and lands were to be featured in Blur 2, particularly include San Fransisco, New York, Miami, Dubai, Seoul, Paris, and other tracks. Some of these tracks were to feature the use of a new ability, where the player would be able to drive on walls. 

The power-ups were also to be different in Blur 2. The Shunt power-up from Blur got an overhaul to a red ball in the first Blur, to a big energy pulse. The Nitro power-up was also changed, now leaving a trail of visual distortion behind the vehicle, however it appears to be purely cosmetic. Other overhauls of the other power-ups, such as Shock, Mine, Barge, and Bolt are unknown or stayed the same...

There were to be more cars available to drive in Blur 2, although the only cars seen into play are the Audi R8, and the orange race car that was previously mentioned. In the prototype build it appears that many of the first game's cars, including the Audi R8, are (mostly) driveable. Many other new cars like the Lamborghini Gallardo, the Aston Martin DB9, as well as the Tesla Roadster were to make an appearance in Blur 2 and the game even would have motorcycles avaliable to drive.

Car Classes

Most of the car classes would be simple but would be expanded in Blur 2. Whilst it's unknown how all of these cars would handle besides the Audi R8 and the orange race car, it appears that Blur 2 would use a similar car class system that was featured in the first Blur, but would be much more revamped than in the previous game. Blur 2 would have motorcycles available to drive, but it's unknown how they would handle in the game.

From muscle cars to exotic cars, and the new motorcycles, all of these would be the cars featured in the game:

Car Class A:

  • Lamborghini Gallardo (Tuner)
  • Aston Martin V8 Vantage
  • Kawasaki Ninja
  • Ferrari 360
  • Mclaren F1
  • Aston Martin DB9
  • Shock's Audi Le Mans Quattro
  • Lucky's Ferrari 360
  • Audi Le Mans Quattro
  • Lamborghini Aventador
  • Tesla Roadster (Drift)
  • Ford Mustang Fastback (Offroad)

Car Class B:

  • Nissan GT-R
  • Lamborghini Murcielago Roadster
  • Hummer H1
  • Ferrari Testarossa
  • Brake's Nissan GT-R
  • Clutch's Hummer H1
  • Shanty's Ford Mustang Fastback
  • Ford Mustang Fastback
  • BMW M3 GTR

Car Class C:

  • BMW M3 E92
  • Tesla Roadster
  • Mazda RX8
  • Ford Mustang GT
  • Mine's Tesla Roadster
  • Mazda RX8 (Drift)
  • TVR Tuscan
  • Dodge Charger

Car Class D:

  • Vauxhall Monaro
  • Mitsubishi Lancer Evolution X
  • Plymouth Hemi Cuda
  • Chevrolet Chevelle SS
  • Rose's Hemi Cuda
  • T-bone's Monaro
  • Jackie's Lancer Evolution X
  • Toyota RAV4
  • Toyota AE86 (Eurobeat intensifies)

Car Class E:

  • Ford Focus SVT
  • Buick GNX
  • Oldsmobile Cutlass
  • Alfa Romeo Bera
  • Shunt's GNX
  • Grant's Bera
  • BigRig's Cutlass
  • Volkswagen Golf
  • Toyota AE86 (Rat)

Car Class F:

  • Mitsubishi Lancer Evolution VI
  • Lexus IS300
  • Nissan 350Z
  • Dodge Neon
  • Bolt's 350Z
  • Wind's IS300
  • Buick GNX (Tuner)
  • Ford Bronco
  • GMC Yukon
  • Chevrolet Bel Air

Car Class G:

  • Daihatsu Copen
  • Hot Rod
  • Dodge Neon (Drift)
  • Chevrolet Bel Air (Rat)
  • Eyestorm's Hot Rod
  • Nissan 350Z (Offroad)
  • Plymouth Hemi Cuda (Rat)

Why It Was Cancelled

  • Because of the abysmally low sales of Blur, despite having it positive reviews, and the lack of confidence Activision had in Bizarre Creations, they decided to close the Blur 2 project down as well as shutting down the studio, and the other projects that were in the works of Bizarre Creations.

Results

  • A few videos that are development videos about the Blur 2 project were shown by Chris Davie on his blog, who was one of the art directors for the first Blur and Blur 2, and this showcases a few new enviroments, locations, as well as others, showing features the game would have that were by the looks of things still being worked on. For unknown reasons, Activision then taked down the development videos on Chris's own blog - and by extension, shutting his blog down - which were then eventually re-uploaded on to YouTube. 
  • The only real Blur sequel that managed to see the light of the day was Blur Overdrive, which was a freemium top-down racing game on mobiles, along with the player driving fictional cars rather than real-life cars. It's no longer avaliable on stores such as Google Play, which means that Blur Overdrive was also removed from these stores for unknown reasons.

Videos

Buried_Games_Blur_2_(Bizarre_Creations)_Ft._Moka_Akashiya85

Buried Games Blur 2 (Bizarre Creations) Ft. Moka Akashiya85

Blur_2_-_Nov_09_2010_build_all_maps

Blur 2 - Nov 09 2010 build all maps